Dual 250mm Railgun II
This battleship-sized weapon is a double-barreled version of the cruiser class 250mm railgun. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires either regular or advanced hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike. |
Astronautic
Cargo capacity | 4 m3 | |
Mass | 1,500 kg | |
Volume | 20 m3 | |
Baseprice | 583,032 ISK |
Attributes
activation cost | 10.5 GJ | |
powergrid usage | 1155 MW | |
CPU usage | 58 tf | |
accuracyBonus | 0 | |
Damage Modifier | 1.98 x | |
Accuracy falloff | 12000 m | |
Trackingspeed / Accuracy | 0.018375 rad/sec | |
Signature Resolution | 400 m | |
heatAbsorbtionRateModifier | 0.02 | |
Overload rate of fire bonus | -15 % | |
Heat Damage | 0.7 HP | |
typeColorScheme | 11325 | |
Reload Time | 5000 s | |
Structure Hitpoints | 40 HP | |
slots | 1 | |
Rate of fire | 5850 s | |
Optimal Range | 28800 m | |
Charges Per Cycle | 1 | |
targetModule | 0 | |
mainColor | 8627698 | |
Charge size | 3 1=small 2=medium 3=l | |
Primary Skill required | Large Hybrid Turret | |
Secondary Skill required | Gunnery | |
Tertiary Skill required | Large Railgun Specialization | |
requiredSkill1Level | 4 | |
requiredSkill2Level | 5 | |
requiredSkill3Level | 1 | |
Tech Level | 2 Level | |
Used with (chargegroup) | Hybrid Ammo | |
Used with (chargegroup) | Advanced Railgun Ammo | |
Meta Level | 5 Level | |
Required Thermodynamics Level | 1 Level |