Trauma Fury Light Missile
From its humble beginnings in tiny Minmatar design labs, the Trauma light missile has quickly established itself throughout the star cluster as a premier missile for light launchers. A modified version of the Trauma light missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, increase the ship's electromagnetic footprint when loaded and armed. |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 700 kg | |
Volume | 0.015 m3 | |
Baseprice | 95,240 ISK |
Attributes
Structure Hitpoints | 70 HP | |
Max Velocity | 3750 m/sec | |
Inertia Modifier | 1000 x | |
EM damage | 0 HP | |
Explosive Damage | 0 HP | |
Kinetic damage | 96 HP | |
Thermal damage | 0 HP | |
Max Flight Time | 4500 s | |
structureUniformity | 0.75 | |
Signature Radius Bonus | 7 % | |
Explosion Velocity | 174 m/sec | |
Explosion Radius | 85 m | |
aoeFalloff | 1500 | |
aoeDamageReductionFactor | 3.2 | |
aoeDamageReductionSensitivity | 5.5 | |
detonationRange | 35 m | |
Used with (launchergroup) | Missile Launcher Standard | |
Primary Skill required | Standard Missile Specialization | |
Secondary Skill required | Standard Missiles | |
Tertiary Skill required | Missile Launcher Operation | |
requiredSkill1Level | 1 | |
requiredSkill2Level | 5 | |
requiredSkill3Level | 5 | |
Tech Level | 2 Level | |
Meta Level | 5 Level | |
aimedLaunch | 1 |